Why I clocked more than 90 hours of FIFA 08 on my DS?
Well for the stat enthusiast I have clocked more than 90 hours of this game on my DS!! My day starts with me getting up, getting ready, I get out my building to goto work. This is when I get out my DS and start playing FIFA 08. I spend 15 minutes playing this game in the auto rickshaw (the famous Indian transport!). After that I reach the railway station and continue to play through the train journey (about 30 minutes). This is just one way! I play for the same mount of time while I return from work too!
I have completed playing full 3 seasons in the manager mode (38 matches per season + 2 extra tournaments per season which has about 15 matches). I just love playing the manager mode in FIFA 08. I have about 3000 points scored so far and my start rating is 3/5. Isn't that cool! OK, thats enough of boasting, lets get down to the facts about why I play it so much? Is the game actually fun and engaging the player for such a long time? Well the answer is definite yes! The game play mechanic is non stressful and offers so much in variety. I have never felt bored playing so much of football. Every match I play feels unique. My main motivation comes from the manager mode. I just love to be at the top and get to the 5 star rating. I have earned 3 star rating so far in my manager mode journey. To get to 5 starts I need to play at least 3 times more the time I have clocked so far in this game. So a very long time to go, but I'm determined!
How is the AI you think? Well it gives the player what I call variety and excitement. The AI is not that brilliant and it has its own share of issues but hey who cares. It still entertains me every time. I think the main excitement during the game play is its tendency to shift balance of game play smartly whenever it recognizes that I'm winning or losing. Also if a player hits a bad shot at the target, 8 out of 10 times it will hit the cross bar rather than hitting the crowd. This really gives the wow feeling when you mistime the shot.
So the time I reach the 5 star rating I shall announce again! Till then lets kick some ass to get to that rating! Common Chelsea! Move it!
Thursday, March 13, 2008
Hardware acceleration Vs Software rendering on mobile
At a recent show floor, the world got to see what hardware accelerated chipsets can do against CPU based software rendering counterparts. They showed off a simple example showing of the hardware accelerated N95 versus the software rendering on N81. It seems the FPS on N81 (s/w rendering) was 2 whereas on the N95 (h/w accelerated) it was 60! Look for yourself at the below video:
At a recent show floor, the world got to see what hardware accelerated chipsets can do against CPU based software rendering counterparts. They showed off a simple example showing of the hardware accelerated N95 versus the software rendering on N81. It seems the FPS on N81 (s/w rendering) was 2 whereas on the N95 (h/w accelerated) it was 60! Look for yourself at the below video:
Saturday, March 08, 2008
Microsoft Excel's 3D Engine???
Thats right! I recently read a article on gamasutra that excel has a powerful 3d engine build within its software. It is capable of doing fast matrix calculations too! Read the full article at the below link:
http://www.gamasutra.com/view/feature/3563/microsoft_excel_revolutionary_3d_.php
Look at the video below:
Thats right! I recently read a article on gamasutra that excel has a powerful 3d engine build within its software. It is capable of doing fast matrix calculations too! Read the full article at the below link:
http://www.gamasutra.com/view/feature/3563/microsoft_excel_revolutionary_3d_.php
Look at the video below:
Monday, March 03, 2008
Want Realtime Radiosity Lighting in your game?
The answer is Geomerics Enlighten technology. It is a lighting library which easily integrates with your game and gives the artist or the creative director the power of lighting for your game. It is one of the kind of lighting systems available for your game. Watch the amazing video demonstration below:
The answer is Geomerics Enlighten technology. It is a lighting library which easily integrates with your game and gives the artist or the creative director the power of lighting for your game. It is one of the kind of lighting systems available for your game. Watch the amazing video demonstration below:
APX 2500: Nvidia's latest offering for the mobile platform
Their newest offering for the mobile platform, the APX 2500 chipset. It boasts of a 720p output video streaming. The video demo shown of the platform. It also contains the "Siege" demo showing of its 3D capabilities. The same demo was used to show off their 4500 and 5500 chipsets. Watch the video demo below:
Their newest offering for the mobile platform, the APX 2500 chipset. It boasts of a 720p output video streaming. The video demo shown of the platform. It also contains the "Siege" demo showing of its 3D capabilities. The same demo was used to show off their 4500 and 5500 chipsets. Watch the video demo below:
Video tutorials for learning Opengl programming
I found a great site which has free video tutorials to learn Opengl programming. Check this site for these great tutorials.
Link: http://www.videotutorialsrock.com/index.php
I found a great site which has free video tutorials to learn Opengl programming. Check this site for these great tutorials.
Link: http://www.videotutorialsrock.com/index.php
Sunday, March 02, 2008
How would you like Starcraft for DS?
I would love to play Starcraft on the DS. Bu the real question is "Is Blizzard working on a DS port?". Well if not Blizzard the homebrew community has started working on this. I just saw a recent video showcasing footage from the game playable on the DS. Though I would love to see Blizzard making an official one for the DS, but hey I would not mind a homebrew one! Go on guys, make homebrew proud!
I would love to play Starcraft on the DS. Bu the real question is "Is Blizzard working on a DS port?". Well if not Blizzard the homebrew community has started working on this. I just saw a recent video showcasing footage from the game playable on the DS. Though I would love to see Blizzard making an official one for the DS, but hey I would not mind a homebrew one! Go on guys, make homebrew proud!