The Making of Shdow of Colossus
Shaodw of Colossus is one of the best game that I've played. It is also from one of my favorite designers Fumito Ueda. What I like about his team is that they create a game out of the concept that Fumito visualizes and the team never compromises on the outcome. Obviously they have the backing of Sony which probably very few companies can have. But the team really gave out a product which was talked about in every aspect of the game, be it animation, gameplay, sound, visuals..
Sony released the making of this game to the gaming audience. Here is the technical link to this article:
The making of Shadow of Colossus
This technical presentation was also discussed at this year's GDC at San Jose. A very good and detailed presentation about the making of the game. Do enjoy it as much as I did. I learned a lot from this presentation.